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Epsxe Full Screen

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  1. Epsxe Screen Off Center

Latestreleases:
OpenGL/MesaGLPSX GPU plugin V1.78 (Open Source release) (April 01, 2009)
LinuxGPU configs (July 15, 2008)
OGL2/XGL2/D3D/Softplugins
(May24, 2008)

Pete'sPSX GPU Plugins

V2.9

May24,2008

WinEmu plugin for modern cards

V2.9

May24,2008

LinuxEmu plugin for modern cards

June6,2006

OGL2/XGL2shader effect files

V1.77

May24,2008

WinEmu plugins (OGL/DX7/DX6)

P.E.Op.S./Pete'sOpenGL Windows PSX GPUV1.78April01,2009WinEmu plugin (OpenGL)

V1.78

April01,2009

LinuxEmu plugin (Mesa/GL)

V1.18b

May25,2008

WinEmu plugin (software)

V1.18

May24,2008

LinuxEmu plugin (software)

LinuxGPU configsJuly17,2008Configurationtools for Linux PSX emus


Pete'sOpenGL2 PSX GPU

*This is an hw/accel psx und ZiNc gpu plugin for modern systems! Youwill need a good gfx card supportingthe latest OpenGL extensions to use it. nVidia/ATI cards with at least64 MB(ZiNc: 128 MB) vram are recommended!

Pete'sOpenGL2 PSX GPU Version 2.9(172 KByte Zip-File)

- visualrumble feature (epsxe 1.7.0), special game fix 'fake gpu busy',adjusted fps limit, wide screen option

Pete'sXGL2 Linux PSX GPU

*This is the Linux port of the OpenGL2 plugin. It needs a modern cardand up-to-date Linux drivers (requires FBOs or pbuffers, ATI's'render-to-texture' ability is also supported)!

Pete'sXGL2 Linux PSX GPU Version 2.9(170 KByte TAR.GZ-File)

-same features and fixes as the Windows OGL2 version

Pete'spixel shader files for the OGL2/XGL2 plugins

*It's possible in the OGL2/XGL2 plugins to use custom pixel shaderprograms to add certain functionality or display enhancements! It willdepend on your gfx hardware/driver, if a specific shader can be used,though.. some will need for example GLslang support or more than fourtexture coord units.

Pete's'Broken glass' shader(6 KByte Zip-File)

-GLslang program to show howtexturescan be used in custom GLslang shaders

Pete's'Multitexture demo' shader(21 KByte Zip-File)

-vertex/fragment program to show how textures can be used in customshaders

Pete's'Gray' shader(1 KByte Zip-File)

-vertex/fragment program to create a 'Black&White' alike display

Pete's'Simple Blur' shader(2 KByte Zip-File)

-vertex/fragment program to do a fullscreen blurring

Pete's'Brightness' shader(2 KByte Zip-File)

-GLslang program to get a brighter display

Pete's'Rotation' shader(2 KByte Zip-File)

-GLslang program to rotate the screen in 90° steps

Pete's'Scale2x' shader(3 KByte Zip-File)

-GLslang program to apply the Scale2x algorithm for enhancing thedisplay

ReneeCousins' 'Pseudo Median' shader(2 KByte Zip-File)

-vertex/fragment program from Renee Cousins to improve the display ofthe OGL2/XGL2 plugins

ReneeCousins' 'Pseudo Median + Luminance' shader(2 KByte Zip-File)

-vertex/fragment program from Renee Cousins to make the display of theOGL2/XGL2 plugins more vibrant

Luigi's'Blur AA' shader(2 KByte Zip-File) * updated November 07, 2004

-vertex/fragment program from Luigi for a fullscreen smoothing effect

guest(r)'s shadercollection(124 KByte Zip-File) * added June 06, 2006

- a verynice shader collection, including cartoon shaders and high-qualityfilters

And alotta morevery good shaders from ShadX and guest(r) can be found in mymessageboards, in the OGL2 Shader section:

Pete'sMessageboard

Pete'sWindows OGL/D3D PSX GPUs

*All of my standard hw/accel. gpu plugins (OpenGL, D3D DX7 and D3D DX6)are available in one zip archive. Please note that the OpenGL plugin isnow available as Open Source (see below).

When the word 'ALL' is located in the world globe on a DVD-VIDEO disc, that particular DVD-VIDEO disc can be played on all DVD-ROM drives and its playback components, regardless of its region. All Pioneer 10X DVD-ROM drives now conform to the RPC mode 2 standard,as set down by the DVD Forum as mandatory for all manufacturers of DVD-ROM drives. Download Pioneer DVD / Blu-Ray / Media Players drivers, firmware, bios, tools, utilities. Looking for the best Blu-ray, DVD and CD burner? Pioneer makes high quality Blu-ray, DVD and CD burners, both internal and USB. Choose an internal SATA drive if you need 15x performance, or a slim USB drive if you need portability. Windows 10 - Pioneer dvdrw dvrtd10rs - CD/DVD not reading/writing Hi, I recently installed Windows 10 Home and I tried to insert some DVDs, one blank, one with software and it did not read them, it just spins a couple of seconds then nothing happens.

Pete'sPSX GPUs Version 1.77(525 KByte Zip-File)

- visualrumble feature (epsxe 1.7.0), special game fix 'fake gpu busy',adjusted fps limit, screen smoothing crash fix (D3D)

P.E.Op.S./Pete's OpenGL Windows PSXGPU

* Binaryfiles of my Open Source OpenGL PSX GPU for MS Windows.

P.E.Op.S./Pete'sOpenGL Windows GPU Version 1.78(240 KByte Zip-File)

- VSyncoption; Open Source release, check out my P.E.Op.S.page for the sources

P.E.Op.S./Pete'sMesaGL Linux PSX GPU

*Ah, yeah :) My Linux hw/accel. GPU port.. it will be running fine atleast on nVidias xfree4 glx, but all other cards with hw accelerationcould also work. The Linux ports of P©SX and ePSXe aresupporting this plugin, and I've also done a small test application forthe plugin. You can get the source code of the test app from my plugindevelopment page.

P.E.Op.S./Pete'sMesaGL Linux GPU Version 1.78(194 KByte TAR.GZ-File)

- OpenSource release, check out my P.E.Op.S.page for the sources

P.E.Op.S.Soft GPU (Windows)

*The Windows PSX soft gpu emulation plugin, using DirectDraw. You canget the Windows binaries here, for the full sources check out thesourceforge page.

P.E.Op.S.Windows Soft GPU Version 1.18b (369KByte Zip-File)

-Version 1.18b: small update for users who had crashes with V1.18
-Version 1.18: visualrumble feature (epsxe 1.7.0), special game fix 'fake gpu busy',adjusted fps limit, added MxC display filters, save state picfixed (MS Vista)

P.E.Op.S.Soft GPU (Linux)

*The Linux PSX soft gpu emulation plugin, using X/SDL/DGA2 (depending onthe main emu plugin interface). You can get the Linux X (ePSXe/PCSX)binary here, for the full sources (including the DGA2version from linuzappz and the andSDL-FPSE-version from lu_zero) checkout thesourceforge page.

P.E.Op.S.Linux Soft X GPU Version 1.18(176 KByte TAR.GZ-File)

-Version 1.18: same features and fixes as the Windows version

Linux GPU configs

*If the Linux PSX emulator of your choice is offering a 'gpuconfiguration' menu item or button, andyou activate it, the emu is starting a small configurationutility for the selected GPU plugin. In the archive below youcanfind the configuration tools for the MesaGL plugin, the XGL2 plugin andthe Soft GPU plugin. Simply copy the configuration tools in the 'cfg'sub-folder of the PSX emu (same folder where you have placed the '.cfg'configuration files).

LinuxGPU configs V2.9, V1.77, V1.18(59 KByte TAR.GZ-File)

-Configuration tools for all of my Linux GPU plugins

[Main][Fairy Tales][Forums / Guestbook][PSX GPU Plugins] [Old GPU Plugins][PSX SPU Plugins][PSX CDR Plugins][PSX Emu Frontends][PS2 CDVD Plugins][PS2 SPU2 Plugins][Translations][Development / P.E.Op.S.][GCEmu][Other stuff]

Can't seem to get ePSxe to full screen to work properly. You have to register before you can post: click the register link to proceed. To start viewing messages, select the forum that you want to visit from the selection below. Can't seem to get ePSxe to full screen to work properly. Been dying to re-play this game since years ago because my old television was crap and it's display was all greenish, thus spoiling my entire experience with the game. At this time, the issue is separate from GameEX. I have an unusual issue with ePSXe 1.9.25. The attached settings work fine on my main computer with a regular monitor via DVI cable. Everything is rendered fine with full screen video output.When I added this to my other computer (Alienware Alpha). Since 0.9.8-649, when you toggle from window mode to full screen and return to window mode again, this lock the screen and sometimes doesn't let close the emulator. Last working build: 0.9.8-646 ClubIce changed the title Toggle full screenk is buggy Toggle full screen is buggy Jun 11, 2014. EPSXe (enhanced PSX emulator) is a PlayStation video game console emulator for x86-based PC hardware with Microsoft Windows or Linux, as well as devices running Android. It was written by three authors, using the aliases calb, Demo and Galtor. EPSXe is closed source with the exception of the application programming interface (API) for its.

Epsxe full screen mode

Pete'sPSX GPUs Version 1.77(525 KByte Zip-File)

- visualrumble feature (epsxe 1.7.0), special game fix 'fake gpu busy',adjusted fps limit, screen smoothing crash fix (D3D)

P.E.Op.S./Pete's OpenGL Windows PSXGPU

* Binaryfiles of my Open Source OpenGL PSX GPU for MS Windows.

P.E.Op.S./Pete'sOpenGL Windows GPU Version 1.78(240 KByte Zip-File)

- VSyncoption; Open Source release, check out my P.E.Op.S.page for the sources

P.E.Op.S./Pete'sMesaGL Linux PSX GPU

*Ah, yeah :) My Linux hw/accel. GPU port.. it will be running fine atleast on nVidias xfree4 glx, but all other cards with hw accelerationcould also work. The Linux ports of P©SX and ePSXe aresupporting this plugin, and I've also done a small test application forthe plugin. You can get the source code of the test app from my plugindevelopment page.

P.E.Op.S./Pete'sMesaGL Linux GPU Version 1.78(194 KByte TAR.GZ-File)

- OpenSource release, check out my P.E.Op.S.page for the sources

P.E.Op.S.Soft GPU (Windows)

*The Windows PSX soft gpu emulation plugin, using DirectDraw. You canget the Windows binaries here, for the full sources check out thesourceforge page.

P.E.Op.S.Windows Soft GPU Version 1.18b (369KByte Zip-File)

-Version 1.18b: small update for users who had crashes with V1.18
-Version 1.18: visualrumble feature (epsxe 1.7.0), special game fix 'fake gpu busy',adjusted fps limit, added MxC display filters, save state picfixed (MS Vista)

P.E.Op.S.Soft GPU (Linux)

*The Linux PSX soft gpu emulation plugin, using X/SDL/DGA2 (depending onthe main emu plugin interface). You can get the Linux X (ePSXe/PCSX)binary here, for the full sources (including the DGA2version from linuzappz and the andSDL-FPSE-version from lu_zero) checkout thesourceforge page.

P.E.Op.S.Linux Soft X GPU Version 1.18(176 KByte TAR.GZ-File)

-Version 1.18: same features and fixes as the Windows version

Linux GPU configs

*If the Linux PSX emulator of your choice is offering a 'gpuconfiguration' menu item or button, andyou activate it, the emu is starting a small configurationutility for the selected GPU plugin. In the archive below youcanfind the configuration tools for the MesaGL plugin, the XGL2 plugin andthe Soft GPU plugin. Simply copy the configuration tools in the 'cfg'sub-folder of the PSX emu (same folder where you have placed the '.cfg'configuration files).

LinuxGPU configs V2.9, V1.77, V1.18(59 KByte TAR.GZ-File)

-Configuration tools for all of my Linux GPU plugins

[Main][Fairy Tales][Forums / Guestbook][PSX GPU Plugins] [Old GPU Plugins][PSX SPU Plugins][PSX CDR Plugins][PSX Emu Frontends][PS2 CDVD Plugins][PS2 SPU2 Plugins][Translations][Development / P.E.Op.S.][GCEmu][Other stuff]

Can't seem to get ePSxe to full screen to work properly. You have to register before you can post: click the register link to proceed. To start viewing messages, select the forum that you want to visit from the selection below. Can't seem to get ePSxe to full screen to work properly. Been dying to re-play this game since years ago because my old television was crap and it's display was all greenish, thus spoiling my entire experience with the game. At this time, the issue is separate from GameEX. I have an unusual issue with ePSXe 1.9.25. The attached settings work fine on my main computer with a regular monitor via DVI cable. Everything is rendered fine with full screen video output.When I added this to my other computer (Alienware Alpha). Since 0.9.8-649, when you toggle from window mode to full screen and return to window mode again, this lock the screen and sometimes doesn't let close the emulator. Last working build: 0.9.8-646 ClubIce changed the title Toggle full screenk is buggy Toggle full screen is buggy Jun 11, 2014. EPSXe (enhanced PSX emulator) is a PlayStation video game console emulator for x86-based PC hardware with Microsoft Windows or Linux, as well as devices running Android. It was written by three authors, using the aliases calb, Demo and Galtor. EPSXe is closed source with the exception of the application programming interface (API) for its.

Epsxe Screen Off Center

1. Screen orientation

You can choose landscape, portrait, or reverse landscape screen orientation.

2. Screen ratio

You can choose stretched to full screen, 4:3 real PSX ratio, or widescreen mode.

3. Screen color Depth

You can choose 16/32 bit colors. Colors will be better in 32bits in MDEC videos.

4. Top/bottoms black bands

Top/bottoms black bands. You can remove the top/bottom black bands in the PAL games, getting more bigger image - which is stretched, but it can break some games (like Alundra 2 videos and loading screens).

5. VR Modes

Support for different modes using google cardboard.

6. Video Renderer

You can select Hardware, FXAA, software renderer or OpenGL Plugin. In general you should choose the Hardware renderer (faster and smoother graphics), FXAA is more CPU/GPU demanding but you will get smoother images, and the OpenGL Plugin is the smoothest but compatibility is limited. Use the software renderer only in very old devices (for example with GPU Adreno 200 such as Dell Streak 5').

7. Internal Resolution

You can select x1/x2. x1 is PS1 resolution, x2 increase the resolution. x1 is more accurate, x2 smoother graphics, but a fast CPU is required.

8. Video Filtering

You can enable/disable the filtering in the hw renderer (not supported on software renderer and the opengl plugin include its own filtering options). By default the graphics will be filtered, but if you prefer graphics more similar to real PSX you can disable it.

9. Video Filtering 2D

You can enable/disable the 2D filtering in the hw renderer. It will improve the graphics in 2D games, with 2xsai and other filters.

10. HW/SW Threading mode

You can enable/disable the threading mode. Threading mode is recommend in CPU 1.5ghz or less (but dual/quad core is required). Disabling this option to improve accuracy.

11. GPU Plugin (read more below)

Select a external gpu plugin to use. You have to choose video renderer=opengl. In the top/right coreder there is a button to download the lastest plugin version.

12. Plugin Subpixel Precision

You can enable/disable. It will improve the 3D preccision (known as gte accuracy hack in PC), but it will require a lot of memory and and fast CPU.

13. Plugin Reduce Internal Resolution

You can select full resolution/480p/600p. It reduces the rendering size, important in devices with low fill ratio as Ouya or Nexus 10.

14. Plugin Texture Mode

You can select enable/disable. It is not supported in some old devices, but it will improve performance in Adreno GPUs.




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